Version History
Here you can find the changelog of Idle Monster Frontier - team r since it was posted on our website on 2020-02-26.
The latest version is 2.3.0 and it was updated on soft112.com on 22 April, 2024.
See below the changes in each version:
version 2.3.0
posted on 2022-10-24
New weekends: Crack in the Aether and Fused and Furious
New monsters: Lapis Manalis and Maestro Malaperi
New traits: Bide, Bug Zapper, Feast, Harmony, Unity
Add hidden stats page
Add calendar of events to player's guide
Tons of fixes
version 2.2.0
posted on 2021-11-19
- Accursed Dominion event will run Nov 22-26 with 9 new monsters!
- List traits in learned order on monster info page.
- Change insta-kills (Bushido, Vainglory) to not proc against own team.
- Fix description of Mega HP potion.
- Fix offline progress dialog to show for time warps (it gave rewards you just couldn't see it.)
version 2.1.1
posted on 2021-10-15
- Add 6 hour time warp.
- Allow fusing into a monster while itβs vaulted.
- Fix Legendary rarification preview.
- Fix first transformer tutorial message.
version 2.1.0
posted on 2021-10-06
- NEW BUILDING: Alchemist. Transform and Condense potions into mega and multi-potions. Sacrifice monsters to the Rarifier for a monster of a higher rarity.
- Keep for next tribute in the auto-scrapper will now keep dummies until the tribute is fully satisfied by dummies.
version 2.0.9
posted on 2021-09-07
- Activate Dark Carnival aether event for Sep 10.
- Add 30% off time warp sale to Wednesday promo rotation.
- Fix not being able to reach outpost flags at certain resolutions.
- Change upgradable boost IAP buttons to say MAX when they're maxed instead of just graying out.
version 2.0.8
posted on 2021-08-24
- Give bag space for ascending (3 for reaching dim 2, 3 for dim 3, 4 for dim 4, 1 thereafter.)
- Add new potion: Avoid potion. It's available from Apothecary, world drops, and the shop.
- Reduce effect of Defense potions a little. Large now reduces damage by 50% instead of 75%. (I'm making room for mega potions, forgive me.)
- Fix Merchant tutorial message to indicate that scrapping becomes profitable at lvl 4.
- Fix boss special attack damage to be reduced by Connouisseur.
version 2.0.7
posted on 2021-08-18
- Fix pirate ship cannonball sticking around.
- Fix aether bonus monster core not showing up in player's guide.
- Various other fixes.
version 2.0.4
posted on 2021-08-06
- Adjust the way stat randomization works to make the highest speed value more achievable.
- Rename Farm Mode to Hold Mode to better align with what it does.
- Require confirmation click for switching between Push Mode and Hold Mode.
- Change auto-scrapper to keep monsters for the next tribute if one is currently in progress.
- Show Aether monsters and traits in player's guide while an event is running.
- Require confirmatory second click for furthest map fast travel.
version 2.0.0
posted on 2021-07-28
- Change color of boss rarity tabs to match common monsters
- Add Treant, rare healer to Humans
- Enable platform transfer between all platforms, not just web to mobile
- Change Aether schedule so that events always occur on the second friday of every month.
- Fix Ranger to do what it says in description
- Fix gold booster to display doubled values of drops and offline gold (it was working, just not showing)
- Fix overflow of DPS/HPS display for values over 9Q
- More fixes that don't fit here
version 1.9.3
posted on 2021-05-20
- Add third team
version 1.9.2
posted on 2021-04-04
- Fix Nimble
- Fix in-game Discord link
- Fix tribe mentioned by Bushido in player's guide
version 1.9.1
posted on 2021-03-05
- Add button to unlearn all traits for a 25% discount.
- Change the way negative resistance is implemented so that it affects Physical and Magical Immunity.
version 1.9.0
posted on 2021-02-12
- Slay cupids all weekend for gold and items!
- Prepare for DREAMWORLD II starting Feb 19.
- Fix bug where enemy teams could have fewer than 5 monsters when they shouldn't.
version 1.8.9
posted on 2021-01-27
- Add master rarity Kraken to Demon tribe in dimension 3+.
- Increase minimum offline time before offline progress hits to 5 mins and allow avoiding offline progress with manual pausing.
version 1.8.8
posted on 2021-01-20
- Add Befuddle trait.
- Mention Wormholes on ascent consent screen.
- Add note upon reaching Swamp about unlocking Legendaries and staying in City.
- Require a double tap for skipping gold + speed ads.
- Add note about checking our Twitter on failed code entry.
- Lay groundwork for upcoming events.
version 1.8.7
posted on 2020-12-16
- New promo code system (use code XMAS2020 for 50 gems and 100 red tickets through Dec 31st.)
- Add note about heals being capped to 100% of the enemy's VIT to Vampire description.
version 1.8.5
posted on 2020-12-02
- Thanksgiving mini-event Nov 26-Nov 29. Slay turkeys in any area for gold and item drops.
- Add Wormholes to shop for everyone.
- Lower vault price curve.
version 1.8.4
posted on 2020-11-25
- Prepare for the return of the Dark Carnival Oct 30-Nov 6
- Hotfix for runaway offline progress bug for ascended players.
version 1.8.2
posted on 2020-10-24
- Maintain scroll position when go back to inventory after viewing a character.
- Fixes for next Aether event.
- Better tutorial for new players for next Aether event.
- Change "sell" to "scrap" in achievement descriptions.
version 1.8.1
posted on 2020-09-28
- Fix Voodoo crash by preventing transmission of damage from another instance of Voodoo.
version 1.8.0
posted on 2020-09-25
- A new portal to the Aether has opened! Fight through Pirate's Cove and collect 10 new monsters Sept 25 - Oct 9.
- Fix awarding common dummies from gacha.
- Fix dimension of Duke of Null in the player's guide.
version 1.7.8
posted on 2020-09-12
- Fix IAP fulfillment.
version 1.7.6
posted on 2020-09-01
- Fix crash in Tower 8|20+
- Fix anchor point of Topsy fusion sprites.
- New event later this month.
- Thank you for playing and please consider leaving a rating or review!
version 1.7.5
posted on 2020-08-30
π Launching out of beta!
π Various bugfixes.
π¦ New event coming soon.
version N/A
posted on 2020-08-20
- Show dimension in backup conflict preview.
- Update support libraries.
version N/A
posted on 2020-08-12
- Welcome to the Dark Carnival! The Dark Carnival event will run from Jul 10 through Jul 24 (GMT). Fight through the aether to collect event-exclusive monsters.
- Shorten map for some players that were in a testing group. Your furthest reached map has been changed but you'll be at the equivalent outpost in the new map and the difficulty should be equal or lower than your previous location.
- Randomize peelable apple position on woodlands trees.
version N/A
posted on 2020-06-06
- Reset daily quests at 12AM GMT for consistency with other timers.
- Increase price of attack potion.
- Allow skipping opening cutscene.
- Improve Glass Cannon description.
- Fix one of the causes of the team leader moving ahead without their team.
version N/A
posted on 2020-06-05
- Various bugfixes.
version N/A
posted on 2020-05-14
- Smooth party change animation when at home.
- Various bugfixes.
version N/A
posted on 2020-05-11
- Fix backgrounds on ascent consent and platform transfer screens.
- Fix tower tutorial triggers.
version N/A
posted on 2020-05-06
- Performance improvements.
- Fix progress bar textures.
version N/A
posted on 2020-05-04
- Fix for restoring very old cloud backups.
- Fix for rendering palletized map and building backgrounds on older devices.
version N/A
posted on 2020-05-01
- Add small tutorial for Tower after unlocking it.
- Fix for older saves not loading from cloud correctly when player has never left home.
- Fix sometimes not being able to pay tribute when dummies fulfill a portion
of the requirements.
version N/A
posted on 2020-04-25
- Hotfix for black screen bug
version N/A
posted on 2020-03-25
- Fix crash caused by Cleave healing after Demon Guard has died.
- Fix Bushido to not trigger on monsters that are one-shotted.
- Fix Fire Bath and Inferno crash when first stab kills entire team.
- Fix all attack scrolls dealing 1 damage on high level monsters.
- Fix Ignite scrolls to give the damage claimed by their description
version N/A
posted on 2020-03-14
- 20 new monsters
- 24 new traits
- Show current status effects above monsters in world
- Add class requirement to some traits (if you already have monsters with the traits, they'll keep working)
- Rebalance trait rarities and learnability. Show rarity and class exclusivity on traits next to level.
- Rebalance DoT's (fire, poison, and bleeding are all distinct now, and explained in trait descriptions)
- Rebalance Curses
- Lots of other things that don't fit in this box!
version N/A
posted on 2020-02-01
- Release notifications feature to everyone
- Merge Fire Bath heals and Multi-hitter heals so that they don't stack so high visually
- Fix a bug with returning home and failing to respawn
- Fix some bugs in new tutorial